Friday, July 29, 2016

News & Views
7/23/16-7/29/16

News & Views collects the week’s best video game writing into one convenient place. Check out the links below for stories about how Pokémon GO does a terrible job teaching players how to play, why annoyance is a key part of great game design, and how VR is more about control than immersion.

And of course please check out the brand new episode of The Impact Factor podcast that was posted today! You can subscribe to the podcast on iTunes, or if you prefer other methods, check out our SoundCloud. We’re on YouTube too!

Spotlight
Tom Francis, Eurogamer

Worth Reading
Josh Bycer, Gamasutra

Nico Deyo, Paste

Rich Stanton, The Guardian

Bhernardo Viana, Mammon Machine

Chris Kohler, Wired

Sebastian Long, Gamasutra

Michael Martin, Yahoo eSports

Rowan Kaier, Polygon

Cameron Kunzelman, VICE

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