Friday, May 27, 2016

News & Views
5/21/16-5/27/16

Memorial Day weekend is upon us! I hope everyone has made some plans to enjoy their extra day off. I know I have. Got some movies slotted to watch with the finacée, shopping to do, and of course, more Overwatch to play. It should be a good weekend.

News & Views is your weekly dose of great gaming writing. I find great editorials, stories, essays and more and put them all into one convenient place. Check out the links below for stories about the biggest online troll in Dark Souls, how DOOM represented gaming’s punk movement, and how environmental storytelling in roguelikes can be gripping.

And of course please check out the brand new episode of The Impact Factor podcast that was posted today! You can subscribe to the podcast on iTunes, or if you prefer other methods, check out our SoundCloud. We’re on YouTube too!

Spotlight
Ana Valens, Kill Screen

Worth Reading
Sharang Biswas, Kill Screen

Alexandria Marie, Medium

Keith Stuart, The Guardian

Ben Kuchera, Polygon

Bruno Dias, Zam

With Comments
Delilah Sinclair, Paste
Playing Overwatch has surprised me. I thought I had moved past playing competitive online first-person shooters, but here we are. But for as much as I like the game, it has been hard putting my finger on exactly why Overwatch is so great. Perhaps the answer can be found in Delilah Sinclair’s write-up on Paste in which she details how the game creates a friendly competitive space for all.

Patrick Klepek, Kotaku
Klepek continues spotlighting some of gaming’s most fascinating stories. This first I found this week was about a notorious troll in the Dark Souls online community. Unlike so many trolls that try to kill the fun for others, Iron Pineapple is all about creating ludicrous situations that you can’t help but smile about. Iron Pineapple’s story is a unique one, and worth reading for Souls fans and non-fans alike.

Patrick Klepek, Kotaku
More Klepek! This was is a doozy. Aparently, Doom fans can assembled a theory that links the narrative of every single game. A Doom cinematic universe, if you will. Who knows if the theory has any merit, but it was a great story to read. I love these kind of deep dives into video game lore, world building, and environmental storytelling.

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