Showing posts with label Waypoint. Show all posts
Showing posts with label Waypoint. Show all posts

Monday, October 31, 2016

News & Views
10/22/16-10/28/16

Happy (almost) Halloween everyone!

News & Views collects the week’s best writing about video games and puts it all into one convenient place. Check out the links below for stories about how voice actors aren’t told what games they are working on, a ten-year journey to release a pixel art indie game, and elaborate revenge scheme in EVE Online, and a nearly 350 hour long ‘speed run.’

And of course please check out the brand new episode of The Impact Factor podcast that was posted today! You can subscribe to the podcast on iTunes, or if you prefer other methods, check out our SoundCloud. We’re on YouTube too!

Spotlight
Emanuel Maiberg, Motherboard

Worth Reading
Matthew DeLucas, Gamasutra

Patrick Klepek, Waypoint

Steven Messner, PC Gamer

Chris Berg, Kill Screen

Francois Alliot, Gamasutra

Patrick Klepek, Waypoint

Anthony John Agnello, A.V. Club

Friday, October 21, 2016

News & Views
10/15/16-10/21/16

News & Views collects the week’s best writing about video games and compiles them into one convenient place. Check out the links below for stories about a level that took 300 hours to make, how consoles are compromising their ‘play now’ identity, a core failure of military shooter video games, and why is it is difficult to make a video game.

And of course please check out the brand new episode of The Impact Factor podcast that was posted today! You can subscribe to the podcast on iTunes, or if you prefer other methods, check out our SoundCloud. We’re on YouTube too!

Spotlight
Tina Amini, Waypoint

Worth Reading
Mark Brown, Boss Keys

Jim Trinca, Waypoint

Jeffrey Matulef, Eurogamer

Matthew Walden, Rolling Stone

Jim Sterling, The Jimquisition

Steven Messner, PC Gamer

Dan Hill, Kill Screen

Ryan Bradley, Longreads