News
& Views
10/15/16-10/21/16
News & Views collects the week’s best writing about video games and
compiles them into one convenient place. Check out the links below for stories
about a level that took 300 hours to make, how consoles are compromising their ‘play
now’ identity, a core failure of military shooter video games, and why is it is
difficult to make a video game.
And of course please check out the brand new episode of The Impact
Factor podcast that was posted today! You can subscribe to the podcast on iTunes, or if
you prefer other methods, check out our SoundCloud. We’re
on YouTube too!
Spotlight
Tina Amini, Waypoint
Worth
Reading
Mark Brown, Boss Keys
Jim Trinca, Waypoint
Jeffrey Matulef, Eurogamer
Matthew Walden, Rolling Stone
Jim Sterling, The Jimquisition
Steven Messner, PC Gamer
Dan Hill, Kill Screen
Ryan Bradley, Longreads
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